![]() On steam you should put in Right Click on Game->Properties->Set Launch Options LIBGL_ALWAYS_SOFTWARE=1 %command% Example: LIBGL_ALWAYS_SOFTWARE=1 glxgears In order to do that you have to run: LIBGL_ALWAYS_SOFTWARE=1 *command* You can use Software Rendering (LLVMpipe). Well maybe your hardware does not support OpenGL 3.1+, but there is a workaround. Supported versions are: 1.10, 1.20, and 1.00 ES GPU: Does your video card support OpenGL 3.0?įailed to compile vertex shader: /home/jannis/.local/share/dolphin-emu/Dump/bad_vs_0000.txtĭebug info (Intel Open Source Technology Center, Mesa DRI Mobile Intel® GM45 Express Chipset, 2.1 Mesa 11.2.0-devel (git-56fc298 wily-oibaf-ppa)):Ġ:1(10): error: GLSL 1.30 is not supported. ![]() ![]() GPU: Does your video card support OpenGL 3.1? GPU: OGL ERROR: Need GL_ARB_uniform_buffer_object. GPU: Does your video card support OpenGL 3? In addition, i'd like to ask if i need to take any more steps so that these error messages won't show up, or will they be solved once I run OpenGL 3.1? GPU: OGL ERROR: Need OpenGL version 3. Is there a possibility to upgrade my OpenGl version to 3.1?Īnd if yes which steps do i have to take. OpenGL version string: 2.1 Mesa 11.2.0-devel (git-56fc298 wily-oibaf-ppa) ![]() I ran the oibaf PPA and now I have Mesa 11.2 installed $ glxinfo | grep "OpenGL version" I have a rather old laptop, which has a Intel Core duo 2 processorĪnd I was not able to run the Dolphin Emulator or any games from steam that I wanted because I needed a minimum of OpenGL 3.1. ![]()
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